![]() ![]() Once the textures have been converted, they will be saved to the hypershade window. ![]() Once the folder has been chosen, the converter will detect and display how many supported materials were found. You may either select a single folder or a root folder that holds multiple texture sets. The Poliigon icon will then appear in your custom shelf and is now ready to use.įor more information regarding using our converter please check out the Maya area of our Help Section for tutorials on subjects ranging from basic usage to more in-depth subjects. In Maya, select the custom shelf on the toolbar and drag the "Installer_Poliigon_Material_l" file from the extracted zip folder onto your main view port.Īn explorer will now open, then navigate to the extracted "Poliigon_Material_Converter" folder where the script is located and select this folder. zip file and extract it into a folder on your computer.
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